This is great!<div><br></div><div>Is there a revamped installation document as well?</div><div><br></div><div>The installation doc at <a href="http://lively-kernel.org/repository/webwerkstatt/documentation/LivelyInstallation.xhtml">http://lively-kernel.org/repository/webwerkstatt/documentation/LivelyInstallation.xhtml</a></div>
<div>doesn't seam to "kick off" on my browser (engine keeps spinning).</div><div><br></div><div>I remember when I first did the local installation that was a bit of a pain point...</div><div><br></div><div>Cheers,</div>
<div>Davide<br><br><div class="gmail_quote">On Mon, Jul 11, 2011 at 8:44 PM, Dan Ingalls <span dir="ltr"><<a href="mailto:danhhingalls@gmail.com">danhhingalls@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">
<u></u>
<div>
<div>Folks -</div>
<div><font color="#144FAE"><br></font></div>
<div>Last fall we made the decision to refactor the graphics kernel,
rewrite our serialization scheme, and make things better for end-users
as well. In the process, we took our communications pretty much
off line so, to look at the mail list, one might assume we just
stopped working. Nothing could be farther from the truth, as you
will see from this summary of features in the upcoming release of
Lively Kernel 2.0...</div>
<div><font color="#144FAE"><br></font></div>
<div><font color="#144FAE"><br></font></div>
<div><b>New Rendering Architecture</b><br>
</div>
<div>We have refactored the rendering architecture so that it can
equally easily support not only SVG and Canvas, but also standard HTML
and CSS. There were several reasons: improved graphic
performance, easier incorporation of existing web content, and the
flexibility to interoperate with other widget sets, visualization
software and the like. By separating the rendering state from
the morphic state, it also allowed us to serialize objects in a
rendering-independent manner. The importance of this will emerge
when we talk about Parts Bins. Here is an examples enabled by
the new architecture<br>
</div>
<div> <a href="http://lively-kernel.org/repository/webwerkstatt/demos/visualizations/FPSProtovis.xhtml" target="_blank"><span></span>http://lively-kernel.org/repository/webwerkstatt/demos/visualization<span></span>s/FPSProtovis.xhtml</a></div>
<div><br></div>
<div><font color="#144FAE"><br></font></div>
<div><b>Native Widgets</b><br>
</div>
<div>One advantage of the new system is access to native widgets in
the browser, most notably text frames that can edit multi-megabyte
string. We also look forward to such native support in mobile
devices where there are high expectations of both appearance and
performance.<br>
</div>
<div><font color="#144FAE"><br></font></div>
<div><b>New Serialization</b><br>
</div>
<div>We have rewritten the entire serialization module in LK2 removing
its dependence on the browser DOM. Serialization now uses JSON
exclusively, and it now handles all morphic structure, including
non-rooted morphs and arbitrary JavaScript objects.<br>
</div>
<div><font color="#144FAE"><br></font></div>
<div><b>Parts Bins</b><br>
</div>
<div>We have made a step in ease-of-use for many simple creations.
Beginning with the Lively Fabrik project, we had gained experience
with a simple drag-and-drop palette of components. It became
obvious that this is a generally more convenient and more concrete
access to a lively library than menu commands, plus it offers the
potential of storing as well, and is thus a true user repository.
Around the same time, we were experimenting with Node.JS, and this,
together with a general desire to slim down our kernel, suggested that
our parts bin should be cloud-resident (and thus sharable),
replicable, and generally scalable as well.<br>
</div>
<div><font color="#144FAE"><br></font></div>
<div>We soon discovered that storing objects in this manner was more
convenient than saving code and files. Originally used only for
simple shapes, we now store all sorts of active content from widgets
to full-blown applications, styles such as fancy borders, behaviors
such as throbbing, spinning, etc, and services such as map views and
language translation.<br>
</div>
<div><font color="#144FAE"><br></font></div>
<div><b>Iconic Connect</b><br>
</div>
<div>In addition to drag-and-drop access from the parts bins, it is
necessary to be able to connect objects together in a live way.
For this we have developed a dataflow connection similar to the bind
operation found in many GUI frameworks. Connections can be made
simply by drawing out a line from one component to another and
selecting from a menu which property of the source should be connected
to which property of the target.<br>
</div>
<div><font color="#144FAE"><br></font></div>
<div><b>Script Browser</b><br>
</div>
<div>With the move to a less class-oriented style of development, we
have developed a simplified browser that also offers control scripts
and connect functions. The script browser itself is built in
this manner, and is something much more accessible to casual
understanding than our more heavyweight programming tools.<br>
</div>
<div><font color="#144FAE"><br></font></div>
<div><b>Live Web</b><br>
</div>
<div>The change to direct scripting of objects and iconic storage in
the cloud is a true paradigm shift for the Lively Kernel. The
experience is one of living in a vast and shared cloud of active
content that is easy to grab and play with, and equally easy to
publish back to.<br>
</div>
<div><font color="#144FAE"><br></font></div>
<div><b>Lively Archives</b><br>
</div>
<div>A wonderful side-effect of the new serialization is the ability
to create a full-system archive of any Lively Kernel world. A
lively archive is a web page that includes the entire code base, and
that can thus be run without access to the Internet. It can be
stored as a clickable app on one's desktop and, being self-contained,
it should remain a stable artifact for years to come.</div>
<div><br></div>
<div><font color="#144FAE"><br></font></div>
<div><b>Personal Lively</b><br>
</div>
<div>Using the lively archive technology it is now possible to store
Lively Kernel worlds to your Dropbox account, thus letting you keep
them and share them as long as you want. We plan to extend this
facility to parts bins as well, so that you can build and share your
own personal gallery of weird and wonderful lively content.<br>
</div>
<div><font color="#144FAE"><br></font></div>
<div><b>The punch list for Lively Kernel 2.0</b><br>
</div>
<div>We are now operating at maximum warp to assemble a stable release
so that people can play with it and we can take this environment to
the next level of creative productivity. We are intentionally
refraining from perfection in favor of early release, knowing that we
will want to change it the minute we are done.<br>
</div>
<div>Here are the major stepping stones remaining to get us to
2.0:<br>
</div>
<div><u></u>
<u></u><u></u>
<u></u>Archive the old version with many demos</div>
<div><br></div>
<div><u></u> <u></u>Check
operation in all major browsers<br>
</div>
<div><u></u>
<u></u><u></u> <u></u>Code
cleanup of the new version - remove deprecated code, etc<br>
</div>
<div><u></u>
<u></u><u></u>
<u></u>Address a few usability issues<br>
</div>
<div><u></u>
<u></u><u></u>
<u></u>Basic documentation and web site organization<br>
</div>
<div><u></u>
<u></u><u></u>
<u></u>Anticipation of future extensions such as canvas rendering and
touch support<br>
</div>
<div><font color="#144FAE"><br></font></div>
<div><b>Stability</b><br>
</div>
<div>In addition to our normal practice of making the up-to-the-minute
alphas accessible, with 2.0 we plan to begin a practice of providing
links to a reasonably documented stable release as well as the
up-to-the-minute development version.<br>
</div>
<div><font color="#144FAE"><br></font></div>
<div><b>Check out the alpha pages</b><br>
</div>
<div>To get a sneak peak at Lively 2.0 visit</div>
<div><u></u> <u></u><a href="http://lively-kernel.org/repository/webwerkstatt/webwerkstatt.xhtml" target="_blank">
http://lively-kernel.org/repository/webwerkstatt/webwerkstatt.xhtml</a></div>
<div><br></div>
<div>A FAQ has been started at</div>
<div> <u></u> <u></u><a href="http://lively-kernel.org/repository/webwerkstatt/documentation/FAQ.xhtml" target="_blank">http://lively-kernel.org/repository/webwerkstatt/documentation/FAQ.x<span></span>html</a></div>
<div><br></div>
<div>Please note:</div>
<div>You can help to make the 2.0 release a success by testing these
pages, and any other features you discover. Please send us your
comments and suggestions.</div>
<div><br></div>
<div>Also note:</div>
<div>At this writing, LK2 runs best on recent releases of Safari,
Webkit and Chrome. It is our intention also to support IE (9+),
Firefox and Opera. Help us to test these and send us your
comments.</div>
<div><font color="#000000"><br></font></div>
<div><font color="#144FAE"><b><br></b></font></div>
<div><b>Lively up your web!</b><br>
</div>
<div><u></u> <u></u>Dan
Ingalls (as scribe) - SAP Research, Pal Alto</div>
<div><u></u> <u></u>Robert
Krahn - Hasso Plattner Institute, Potsdam</div>
<div><u></u> <u></u>Jens
Lincke - Hasso Plattner Institute, Potsdam</div>
<div><u></u> <u></u>Marko
Roeder - Hasso Plattner Institute, interning at SAP</div>
<div><br></div>
</div>
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<br></blockquote></div><br></div>