[lively-kernel] Lively Kernel as plugin without requiring a full webbrowser?

Darius Clarke socinian at gmail.com
Thu Sep 2 23:56:51 CEST 2010


Hi Lawson,

Wouldn't that describe Google's O3D effort?
But they ditched the plug-in earlier this year for a pure JS to Web Browser
solution, now relying on WebGL and Canvas.

http://code.google.com/apis/o3d/

- Darius

On Thu, Sep 2, 2010 at 1:26 PM, Lawson English <lenglish5 at cox.net> wrote:

>  How difficult would it be to divorce LK from the webbrowser? If some
> hypothetical LK plugin were given a handle to a buffer of some kind, how
> much work would it take to make LK a plugin without dragging all of html
> with it?
>
>
> The reason why I ask is that LK would make a great game engine GUI in
> many contexts.
>
>
> Lawson
> _______________________________________________
> lively-kernel mailing list
> lively-kernel at hpi.uni-potsdam.de
> http://lists.hpi.uni-potsdam.de/listinfo/lively-kernel
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://lists.hpi.uni-potsdam.de/archive/lively-kernel/attachments/20100902/52023a2a/attachment.htm 


More information about the lively-kernel mailing list